Hazel vs. Zombies: the prototype

Hazel vs. Zombies

It started as a weekend prototype to clear our heads from MAZK. It did not stay a weekend prototype. Meet Hazel, and the zombies who regret meeting her.

Category:

Hazel vs. Zombies

Author:

The Hiati crew

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4 Mins

Game:

Hazel vs. Zombies · Mobile

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Hazel vs. Zombies key art
Hazel vs. Zombies: Hazel at the baseline
Hazel vs. Zombies key art
Hazel vs. Zombies: the horde in the stands

One thumb, one Hazel, too many zombies

The rule for the prototype was simple: playable with one thumb, fun in under a minute. Hazel serves, Hazel smashes, the zombies keep coming. Everything else is a bonus. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation.

Hazel vs. Zombies key art

Why a mobile game

MAZK is a big game that needs a big screen. Hazel vs. Zombies is the opposite: a game for the bus, the queue, or the five minutes before a meeting you're definitely prepared for. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.

Hazel vs. Zombies: a zombie in a suit
Hazel vs. Zombies: Hazel at the baseline
Hazel vs. Zombies: the horde in the stands
Hazel vs. Zombies: a zombie in a suit

Where it goes from here

Hazel vs. Zombies is planned for iOS and Android in 2027. The key art is in, the pixels are getting there, and the zombies have learned to dodge (a bit). Want to test it early? Join the Discord or the newsletter, and we'll shout when the first test build is ready. Lorem ipsum dolor sit amet. Hazel says hi. The zombies say "braaains". We're working on their vocabulary.

App Store · coming soonGoogle Play · coming soon

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