MAZK: first look

MAZK: first look

The helmet, the dash, and why there's a cereal box in our marketing plan. Here's the first proper look at MAZK, our action RPG for PC.

Category:

MAZK

Author:

The Hiati crew

Read:

5 Mins

Game:

MAZK · PC

Date:

MAZK key art: a battered red helmet
Mazk Munchies cereal box
MAZK screenshot (placeholder)
MAZK damage effect

The helmet came first

Before there was a story, a combat system or even a name, there was this battered red helmet. We drew it, we liked it, and then we spent six months building a game around it. Totally normal process. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip.

MAZK screenshot (placeholder)

Movement that feels good before it looks good

The dash went through roughly forty versions. Version thirty-nine sent the player through walls. We kept a recording of it for morale. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident. And yes, the cereal box is real (in the game). Mazk Munchies: four kinds of crunch, zero nutritional value.

MAZK dash animation
MAZK skate animation
Green pixel glitch effect
Mazk Munchies cereal box

What's next, and how to get involved

Next up: enemies that fight back properly, and a first closed playtest. Playtest invites go to Discord and the newsletter first. That's not a marketing trick, it's just where the people who care are. MAZK is coming to PC in 2027. A Steam page is on the way; once it's live, wishlisting is the single most helpful thing you can do for a tiny studio like ours. Lorem ipsum dolor sit amet. See you on Discord.

Steam · coming soon

Devlog.

Devlog.

Devlog.