We rebuilt movement from scratch. Version 39 of the dash, and the first one that doesn't go through walls.
Category:
Changelog
Game:
MAZK
Version:
v0.2.0
Changes:
6
Date:

Why this build
Movement is the first thing you feel in MAZK and, for a long time, the thing we liked least. So we threw it out and started over. Thirty-nine versions of the dash later, here we are. The new dash is shorter, snappier and can be chained. It also no longer sends you through walls, which some of you will miss. We won't.
2
- Rebuilt movement: dash, skate and wall bounce
- First version of the code dealer
2
- Camera leads a little in the direction you're moving
- Controller rumble on dash and hits
2
- Getting stuck on stair corners
- Sound cutting out after the pause menu
What's next
With movement finally feeling right, the next builds are about what you do while moving: hacks on the run, enemies that dodge back, and a city that reacts when you tear through it.











